Alignment, Assessment, Activities


Blended Learning

Teachers will develop an understanding of blended learning through the Technology Integration Matrix (TIM) and Substitution, Augmentation, Modification, and Redefinition Model (SAMR) and how it supports powerful learning for students. 

Innovation Plan will be developed in appropriate course 

Learner Outcomes:

  • Learners will create student centered blended learning environments
  • Learners will explore best practices to create and facilitate blended learning experiences that leverage technology
  • Learners will learn how to use instructional tech tools to manage and encourage student to student, and student to teacher collaboration while providing meaningful instruction
  • Learners will develop best practices for assessing students in a blended learning setting
  • Learners will develop learning experiences that are personal and accessible, authentic and challenging, collaborative and connected, and inquisitive and reflective. These learning experiences should increase opportunities for students to deeply engage in their learning while using technology in ways that contribute to closing the digital divide.


Learning Goals

  • Foundational-                  Learners will explore best practices to create and facilitate blended learning experiences that leverage technology
  • Application-                     Learners will create student centered blended learning environments
  • Integration-                       Learners will develop learning experiences that are personal and accessible, authentic and challenging, collaborative and connected, and inquisitive and reflective. These learning experiences should increase opportunities for students to deeply engage in their learning while using technology in ways that contribute to closing the digital divide. 
  • Substitution

    "Technology acts as a direct tool substitute, with no functional change"- Dr. Ruben Puentedura   Augmentation

    'Technology acts as a direct tool substitute, with functional improvement"- Dr. Ruben Puentedura

Modification- 

"Technology allows for significant task redesign"- Dr. Ruben Puentedura

Redefinition

"Technology allows for the creation of new tasks, previously inconceivable"- Dr. Ruben Puentedura

  • Human Dimension/Caring-Learners will learn how to use instructional tech tools to manage and encourage student to student, and student to teacher collaboration while providing meaningful instruction
  • Learning How to Learn-

Learning Activities

  • Foundational- Learners will explore best practices to create and facilitate blended learning experiences that leverage technology
  • Application- Learners will create student centered blended learning environments
  • Integration- Learners will develop learning experiences that are personal and accessible, authentic and challenging, collaborative and connected, and inquisitive and reflective. These learning experiences should increase opportunities for students to deeply engage in their learning while using technology in ways that contribute to closing the digital divide.
  • Substitution
  • Augmentation
  • Modification
  • Redefinition-
  • Human Dimension/Caring-Learners will learn how to use instructional tech tools to manage and encourage student to student, and student to teacher collaboration while providing meaningful instruction
  • Learning How to Learn-

Assessment Activities

  • Foundational-                      Learners will explore best practices to create and facilitate blended learning experiences that leverage technology
  • Application-                          Learners will create student centered blended learning environments
  • Integration-                                     S- Flip Grid/ Power Point               A-Creating Hyperlinks, Embedding Videos                                            M- graphic organizer, flyer creation, tik tok, video creation, etc             R- Blogging,Bookcreator,Google Site,etc

  • Human Dimension/Caring-  Learners will learn how to use instructional tech tools to manage and encourage student to student, and student to teacher collaboration while providing meaningful instruction
  • Learning How to Learn-

Questions for Formulating Significant Learning Goals


 

Learning Environment & Situational Factors to Consider

References

  • Middlebeck, D.. [TEDxMunster]. (2019, December 20). Re-inventing Education for the Digital Age Retrieved fromhttps://youtu.be/ArI6albrkuY

  • Harapnuik, D. (2015, August 15). Connecting the dots vs. collecting the dots [Video file]. Retrieved from https://www.youtube.com/watch?time_continue=1&v=85XpexQy68g

  • Fink, L. D. (2005). A self-directed guide to designing courses for significant learning. Retrieved from: https://www.deefinkandassociates.com/GuidetoCourseDesignAug05.pdf

  • (2021, April 13) https://www.powerschool.com/resources/blog/samr-model-a-practical-guide-for-k-12-classroom-technology-integration/

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